If I was going to moan about a dev selling console gamers too far short of PC quality it wouldn't be Bioware who have, at the very least, tried to get them looking pretty much the same on all platforms. As a result, I've just got charge of The Normandy on my second (3rd in total)playthrough on the 360 to level up, complete my character and, yes, the elevators take up more time and the game doesn't run at as high a framerate or look quite as vivid as on PC but it's not like a Valve PC to 360 port like The Orang Box or the two L4D games which run at a level so far below their PC counterparts that the fact they cost you more is actually insulting to 360 gamers. Mastiffchild 4795d henry-While I agree Mass Effect was, indeed, superior on the PC I really didn't think the 360 version was as bad as you're amking out, I've even decided to play the second game on the 360 firs to try out the game save feature to carry over my character to ME2. The people cheating the system know what they're doing and the people trying to stop it always seem to do the most damage to the legitimate customers. If all guns where illegal only the crooks would have them. Anyway, the protection extra measures only add to product frustration these days. If the saves can be protected to the user ID and allowed to be backed up in encrypted format there isn't a need to be lock happy. I can understand why they'd try and stop piracy but the customer shouldn't be treated like a pirates in these cases. What burns me is when the developers copy protect game saves without some system of backup. I don't think it's right that honest gamers should be treated like thieves when the people who successfully bypass the protection are mostly unimpeded.Īs is I don't have much interest in piracy myself. One thing is for sure I hate being restricted because a minority chooses to cheat the system. ![]() ![]() ![]() I'm not 100% sure if developers would've taken these paths if piracy and cheating never happened. The companies that succeed in protecting content just redirect these types somewhere else or to other means. Sadly the developers are the last to realize most of the crackers and hackers bypass their anti-piracy protections before a product even hits the store shelves. Piracy and cheating has created copy protection.
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